Mojira Archive
MC-205629

Unused sign cache when rendering signs

In the class net.minecraft.client.renderer.Sheets, the method signTexture does not use the cache SIGN_MATERIALS. According to tests by JellySquid, implementing this correctly results in a 30% FPS increase.

Note that JellySquid is the one that found this, I'm simply reporting it with the knowledge I have of the issue.

Fixed

[Helper] Misode

[Mojang] Matthew Gatland

2020-11-14, 07:00 PM

2020-12-02, 10:59 AM

2020-12-02, 10:59 AM

5

2

Plausible

Important

Performance, Rendering

20w46a

20w49a