Generation of geodes with high noise multiplier can kill the lighting engine
Hi,
I was testing extreme values of geodes and found a configuration that somehow ends up breaking the lighting engine and causing the internal server to hang.
To reproduce:
(1) Install the datapack TESTING.zip
(2) Run the command /locatebiome lithoscene:stardust_valley and teleport to said biome
(3) Explore until you find geode generation and observe the game hang from lighting engine getting broken
Alternatively run the command `/tp 296844 117 5084` after installing the datapack (this may not work due to inconsistent generation.)
2020-11-09, 05:41 AM
2021-05-07, 01:12 PM
2021-05-06, 05:55 PM
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