Block breaking particles on "minimal" particles
Unless it is supposed to be unaffected, I don't think there should be the same amount of particles on all three settings. For slow computers, like mine, it makes me break two blocks at once after a two second lag spike.
Whether or not the double block-break has been fixed or not is beyond me, however it seems like nothing has changed with the amount of particles that appear after a block is broken. (1.6.4)
2012-11-03, 03:07 AM
2019-11-03, 03:11 AM
2014-10-24, 10:11 PM
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