I used SethBlings ChangeSpawnerProperties to change properties on a Horse spawner and got this 2 times.
Put the summary of the bug you're having here
What I expected to happen was: The filter changes the properties on the spawner to have a player detection range of 0.
What actually happened was: My game crashed twice.
Steps to Reproduce:*
1. Create a horse spawner.
2. Change properties to player detection range of 0.
3. Open the world. I crashed there.
2013-07-01, 05:04 PM
2017-05-04, 05:03 AM
2013-07-01, 05:12 PM
0
2
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