Eyes of ender always move to 0/0 when summoned.
/summon eye_of_ender ~ ~ ~
→ The two eyes go into different directions
/summon eye_of_ender ~ ~ ~ {Motion:[0.0,0.0,0.0]}
→ The eye does not stay still
Status:Duplicate
Reporter:guerryer
Created:2020-08-27, 04:53 AM
Updated:2021-09-05, 03:15 AM
Resolved:2021-09-03, 01:17 AM
Votes:6
Watchers:5
Confirmation Status:Confirmed
Category:Commands
Labels:
Affects Versions:1.16.2 - 1.17.11.16.2, 1.16.3, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w06a, 21w11a, 21w16a, 1.17, 1.17.1
Fix Versions:-