Player acquires sneaking hitbox or swimming position when glitched/tp'd into low ceiling.
If a player glitches (via game lag) into a low ceiling that which they would fit under while sneaking at their altitude, they will have the sneaking hitbox and lowered view in which they can be to to y+.5 (where y+.2 is the normal hitbox collision) and can be replicated by using /tp higher than y+.2 up to y+.5. The player model with still be straight up.
Similarly glitching or using /tp into a ceiling higher than y+.5 up to y+1.4 will cause the player to crawl/swim in the air.
2020-08-15, 01:47 PM
2021-05-16, 07:19 AM
2021-05-16, 07:13 AM
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