/spawnpoint command's "angle" argument not working when player travels to another dimension
How to reproduce:
- Set your spawnpoint using /spawnpoint x y z angle
- When executing /kill, the player respawns with the spawnpoint's position & angle
- Travel to another dimension (the_nether, end, or a custom one)
- Travel back to the spawnpoint's dimension
- When executing /kill, the player respawns with the spawnpoint's position but not with the chosen spawnpoint's angle
2020-07-15, 07:51 PM
2023-03-21, 11:04 PM
2023-03-21, 11:04 PM
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