Mojira Archive
MC-193457

Dropper/Dispenser 'Triggered' block state not updating without player interaction

When powering a Dispenser or Dropper, the "triggered" tag remains stuck until the player opens its inventory

for example:
false -> powered -> remains false -> player opens inventory -> becomes true

true -> unpowered -> remains true -> player opens inventory -> becomes false

notes:
-video showcases a resource pack tweak I was working on that changes the texture if 'triggered = true'
(I have only added this for the dropper, thus why the dispenser does not change)
-causing a block update does not trigger a block state update, only the player opening its inventory

edit: hopefully the gif works, video wasn't loading for me

Fixed

Amphy

2020-07-03, 11:33 PM

2023-09-06, 06:06 PM

2023-09-06, 05:53 PM

16

9

Confirmed

Low

Resource Packs

1.16.1 - 1.19.41.16.1, 20w27a, 1.16.3, 1.16.4, 20w46a, 20w49a, 1.17, 1.17.1, 1.19.4

1.20.2 Pre-release 1