Doors' block states cannot be set if another door half exists
If you try setting a door with the block state provided, it only works if there's no other door half.
/setblock ~ ~ ~ oak_door[open=true,half=lower]/setblock ~ ~ ~ oak_door[open=false,half=lower]- works fine
/setblock ~ ~1 ~ oak_door[open=false,half=upper]/setblock ~ ~ ~ oak_door[open=true,half=lower]- now it failed
This affects the states: open, powered, facing and hinge. Changing half works fine, but breaks the door (obviously).
This worked fine in 1.15 (and the other door half would get the same block states, aside from half set to the new values).
2020-06-30, 12:26 AM
2024-10-30, 10:31 AM
2024-10-30, 10:31 AM
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