Texture Ender assigns wrong names to Cooked and Normal Potato
When you use the Texture Ender on a normal Texture Pack, it assigns a normal potato "cooked_potato" and a Cooked Potato "potato".
What I expected to happen:
It would assign the names right.
What really happened:
It assigned the wrong names to the normal Potato and the Cooked Potato.
How to reproduce:
Use Texture Ender on a "unstitched" Texture Pack.
2013-06-26, 03:49 AM
2015-05-03, 07:07 AM
2013-06-26, 03:59 AM
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