Floating fossils, floating blocks, and strange terrain generation in the Nether
During the tour of the Nether in the new updates, it is observed that the generation of terrain is a bit strange in all biomes, since in some areas of them we can find too large caves that destroy the path and leave some structures floating (fossils ). , to the point that it does not make sense, everything is due to the excessive generation of caves in the biomes, and some errors in the generation.
Seed : 1411647399530016677
2020-06-21, 08:51 AM
2020-06-22, 12:03 AM
2020-06-22, 12:03 AM
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