Mojira Archive
MC-190526

/clone doesn't update cloned blocks

When using the /clone command to copy blocks, they don't update after being cloned. Examples of this are:

Pistons staying extended even if not powered

Fences connecting/disconnecting when they shouldn't

Redstone lamps staying powered wrongly

How to recreate:

1.) Place a block that changes its state based on the blocks next to it (two fences, for example, connect when next to each other)

2.) Use /clone to clone only one of the fences

3.) The cloned fence will still have its "connected" part, even if the area it's cloned to doesn't have a block it can connect to.

Duplicate

Random Guyson

2020-06-19, 12:17 PM

2020-06-19, 06:27 PM

2020-06-19, 06:27 PM

0

2

Unconfirmed

(Unassigned)

1.16 Release Candidate 1

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