/clone doesn't update cloned blocks
When using the /clone command to copy blocks, they don't update after being cloned. Examples of this are:
Pistons staying extended even if not powered
Fences connecting/disconnecting when they shouldn't
Redstone lamps staying powered wrongly
How to recreate:
1.) Place a block that changes its state based on the blocks next to it (two fences, for example, connect when next to each other)
2.) Use /clone to clone only one of the fences
3.) The cloned fence will still have its "connected" part, even if the area it's cloned to doesn't have a block it can connect to.
2020-06-19, 12:17 PM
2020-06-19, 06:27 PM
2020-06-19, 06:27 PM
0
2
-