Desync when a player rides a horse riding another mob, and that mob dies
If a horse is riding a mob, and that mob gets killed, players riding that horse get kicked off the horse client-side but not server-side.
To reproduce
- Run the following command:
/summon husk ~ ~ ~ {Passengers:[{id:"minecraft:horse",Tame:1b}]} - Place a block of TNT next to the husk
- Ignite that TNT
- Mount the horse
- When the husk dies, you get dismounted
- Walk away
- Sneak
→
You get teleported back to the horse
Video
Minecraft 1.16 Release Candidate 1 - Singleplayer 2020-06-20 19-31-52.mp4![]()
2020-06-19, 12:26 AM
2023-10-02, 12:09 PM
2021-02-05, 05:17 PM
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