Client getting extra frames while traveling from one location to another through a teleport command.
When tp’d from point A to point B in a closeby loaded chunk, you’ll see an extra frame or two in-between point A and point B while your character quickly travels there. This creates jitteriness and non-smoothly transitioned teleports.
2013-06-24, 11:31 AM
2017-05-02, 03:53 PM
2013-06-24, 04:54 PM
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