Mojira Archive
MC-188873

Wolf does not use hostile appearance if AngryAt is set using "/data modify"

The bug

When AngryAt is set to a Wolf using /data modify, that mob would not use its hostile appearance. However, if there are other Wolves nearby, they would use the same appearance as expected.

How to reproduce

  1. Spawn a Wolf and a mob that is neither a Skeleton nor a Rabbit.
  2. Use the following command to set the AngryAt value of the Wolf:
    /data modify entity @e[type=wolf,limit=1,sort=nearest] AngryAt set from entity @e[type=<entity>,limit=1,sort=nearest] UUID

    The Wolf does not use its hostile appearance.

  3. Repeat the previous procedure but with other Wolves around the mob.
    The rest of the Wolves use their hostile appearance.

Invalid

user-a4a49

2020-06-12, 09:13 AM

2020-06-12, 10:29 AM

2020-06-12, 10:29 AM

1

0

Unconfirmed

(Unassigned)

1.16 Pre-release 4

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