Piglin still uses player swinging animation despite now holding weapons similar to a Vindicator
The bug
Although the Piglin now holds weapons similar to a Vindicator, it still uses the player swinging animation which prevents smooth animation transitions.
Special thanks to [Mod] LateLag in this comment for discovering the bug:
They raise their arms like vindicators but the attack animation is still [that] of a player, meaning their arms [would not] smoothly transition from one location to the other.
The bug relates to MC-186102 which is resolved as Works As Intended.
How to reproduce
- Use the following command to obtain a strong Resistance effect:
/effect give @s resistance 300 127 true
- Use the following command to spawn a Piglin:
/summon piglin ~ ~ ~ {HandItems:[{},{id:"minecraft:golden_sword",Count:1b}],IsImmuneToZombification:1b} - Switch to Survival mode, and then have it attack the player.
→
The Piglin swings its arm similar to a player and then snaps back to hold its weapon similar to a Vindicator.
2020-06-12, 01:50 AM
2020-06-13, 03:50 PM
2020-06-12, 10:11 AM
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animation, piglin, player, vindicator
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