NeutralMob.playerDied(Player) does not return if forgiveDeadPlayers = false
The bug
1.16-pre2, Mojang names
It looks like the method net.minecraft.world.entity.NeutralMob.playerDied(Player) is missing a return statement for the case that the gamerule forgiveDeadPlayers == false (currently there is just an empty if-statement).
Note that this currently has no effect on the game because that method is only called if forgiveDeadPlayers == true (see call hierarchy).
2020-06-06, 02:01 AM
2020-06-10, 03:57 PM
2020-06-10, 03:57 PM
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