Mobs that flee when hit no longer flee after being hit by a player in creative
The bug
Some mobs that flee after being attacked by a player in creative no longer flees when being attacked by a player in creative.
Villagers, baby piglins and baby hoglins are the only mobs that are not affected by this bug.
To reproduce
- Spawn a strider
- In creative mode, hit the strider
→
No retreating sounds are heard from the strider
Affected mobs
- Chicken
- Cow / Mooshroom
- Donkey / Mule
- Llama / Trader llama
- Horse / Skeleton horse / Zombie horse
- Fox
- Parrot
- Pig
- Rabbit (Including the Killer Bunny)
- Sheep
- Strider
- Wandering trader
- Baby polar bear
2020-06-05, 03:44 AM
2020-08-13, 02:05 AM
2020-06-11, 09:18 AM
4
2