Particles render in the wrong order with transparent blocks when using certain graphics cards
Moderator Note
If you are experiencing this issue, please send details such as CPU, GPU, RAM and Operating System as a comment in this ticket.
After MC-161917 is fixed, particles now render in front of transparent blocks. On the screenshot below you can see that the hitbox is a little bit blue behind blue stained glass, and particle color is same behind the glass and when nothing is in front of it.
2020-05-29, 04:10 PM
2020-06-05, 01:43 PM
2020-06-04, 08:15 PM
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