Mojira Archive
MC-185363

sync-chunk-writes often takes over a minute to close a world

Apologies if this has been reported before, I searched for "save" and "saving" and could not find anything relevant.

This issue has occurred since 20w14a. There is a workaround on a server, to disable sync-chunk-writes, but there is no workaround in singleplayer.

To reproduce in singleplayer, start a world and close it again, observe that the world can take tens of seconds to close. To reproduce on a dedicated server, start the server and type stop in the console, and observe that the server hangs for a bit after printing the "saving chunks for level" message.

Given that this hasn't been reported yet, I'm assuming it may be operating system dependent, although I haven't tested this on other operating systems. My OS is Ubuntu 18.04 (see the environment section).

I ran the server through VisualVM. I have attached a screenshot of part of the profile results, as well as a CSV containing the entire snapshot.

Fixed

Earthcomputer

[Mojang] Bartosz Bok

2020-05-23, 10:47 PM

2020-06-08, 07:12 PM

2020-06-08, 07:12 PM

7

3

Plausible

Important

Chunk loading

20w21a, 20w22a, 1.16 Pre-release 1

1.16 Pre-release 3