Killing a falling block causes numerous bugs
To reproduce:
- Put the following command into a repeating command block, set to always active.
/kill @e[type=minecraft:falling_block]
- Place a block that is able to fall where there is an air block below it. (May have to do it multiple times)
Outcome:
- The block will remain in the air and not fall.
- When gamerule commandBlockOutput is set to true, it says in chat that the falling blocks are being killed even though there are no entities being killed.
- Sometimes, there will be invisible blocks that can be stood on. The block isn't affected by updating the block next to it.
Note:
- This was in a new world but this also worked on another world that has been updated many versions.
- I had to lower the quality of the video in order to lower the file size so the debug menu is hard to read.
- I did not test if this worked on a multiplayer or a LAN server, so I was running a singleplayer world that isn't open to LAN.
- I only tested this with gravel.
2020-05-15, 12:35 AM
2020-05-21, 09:10 PM
2020-05-21, 09:10 PM
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