Mobs still count towards the mob cap during their death animation
The bug
While a mob is dying it still counts towards the mob cap.
To reproduce
- /gamerule doMobSpawning false
- Set difficulty to peaceful
- Set difficulty back to another difficulty
- Open F3 and observe the line starting with "SC"
- Summon a husk
→ The "M" value increases by 1, indicating that the mob cap for hostile mobs increased by 1 - Kill the husk
→
The "M" value doesn't decrease again until the death animation stops
2020-05-09, 05:35 PM
2024-05-03, 07:25 AM
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