Respawning after modifying base max_health attribute leaves HP at 20
When setting a player's base generic.max_health attribute (via /attribute), after the player dies and respawns they will be at 20HP with the remainder of the max health missing. It also does not allow healing past 20HP.
2020-04-22, 11:56 PM
2020-04-23, 04:34 AM
2020-04-23, 04:34 AM
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