Game doesn't pay attention to changes to mob sounds made in resource packs
I made a resource pack to get older sounds back, and I noticed how when I hit a skeleton, it still made the current sound. I tried hitting other mobs, and it was the same. Even the cow's moo was still unchanged, even though I was certain I changed it.
2013-06-15, 06:37 AM
2020-08-14, 01:16 AM
2013-06-15, 07:36 PM
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