Hitbox Misaligns when you walk under a slab and a trapdoor
I'm too lazy to write everything out.
Demo Video https://youtu.be/1V_BbIvVznA
TL:DR: When you walk between a trapdoor on the ground that's in a raised position and a slab, and then proceed to close the trapdoor under you, your character model moves to a standing position but your hitbox and viewbox stay in a crouched position.
2020-04-18, 05:20 AM
2020-05-25, 08:08 PM
2020-05-25, 08:08 PM
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