Fish/Swimming sounds are louder than they should be
This bug happened out of nowhere when I was playing. It seemed like every time I walked over the ice, the game would play the fish/swimming sound really loud, then stopped when I went back onto land. I haven't been able to reproduce this, but I did catch it on video, which there will be a link to below.
In the video, I turned Friendly Mob sounds off, but the game was still trying to play the sound. I turned them back on, and the sound could be heard again. Killing the fish at the end seemed to remove the glitched sound.
Game output
06:10:10.533 dcw Sound engine Unqueue buffers: Invalid parameter parameter value. 06:10:11.627 dcw Sound engine Stop: Invalid parameter parameter value. 06:10:13.132 dcw Sound engine Stop: Invalid parameter parameter value. 06:10:14.185 dcw Sound engine Stop: Invalid parameter parameter value. 06:10:15.430 dcw Sound engine Stop: Invalid parameter parameter value. 06:10:16.852 dcw Sound engine Allocate new source: Invalid parameter parameter value. 06:10:16.852 elw Render thread Failed to create new sound handle
2020-03-21, 01:16 AM
2020-05-12, 11:36 PM
2020-04-08, 01:26 PM
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