Health regenerating in Peaceful mode while naturalRegeneration is false
This may be intended but I expected health not to regenerate even in Peaceful mode after having set naturalRegeneration to false.
Steps to reproduce :
- Set gamemode to Survival
- Set difficulty to Peaceful
- Enter the following command : "/gamerule naturalRegeneration false"
- Make sure your hunger bar is full
- Take damage
- Notice that your health regenerates
The problem is that a survival player in a world where naturalRegeneration is "false" could easily heal by setting its difficulty to peaceful.
So I consider this is a bug.