Mojira Archive
MC-174685

Drowned arm texture is reversed by the model

The texture used for Drowned automatically reverses the left arm & leg textures that are applied to the model, despite using the same format as player skins, where reversing is done manually.

This applies to both the inner and outer layers of the texture.

In the provided images, the yellow and red sectors of the in-game model are reversed from what they are in the texture file.

Fixed

Zachery Devero

[Mojang] Grum (Erik Broes)

2020-03-13, 04:37 AM

2020-11-06, 10:40 AM

2020-10-01, 03:06 PM

11

8

Confirmed

Low

Textures and models

entity-model

20w11a - 1.16.320w11a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3

20w45a