Mojira Archive
MC-173294

#climbable blocks clamp the x/z-component of an entity's delta movement without considering its length

The bug

When an entity travels fast on #climbable blocks, the x/z-component of the entity's delta movement is clamped between -0.15 and 0.15 causing the movement vector to be 45° with respect to the x/z axis.

How to reproduce

  1. Add minecraft:oak_button to #minecraft:climbable.
  2. /fill 0 0 0 15 0 15 minecraft:stone
  3. /fill 0 1 0 15 1 15 minecraft:oak_button[face=floor]
  4. /effect give @s minecraft:speed 1000000 255
  5. /tp @s 0 1 0 -1 90
  6. Walk forwards
    The player walks southeast.

minecraft/tags/blocks/climbable.json

{
    "replace": false,
    "values": [
        "minecraft:oak_button"
    ]
}

Unresolved

intsuc

2020-02-27, 02:48 PM

2023-10-26, 06:29 PM

8

5

Confirmed

Low

Platform

Commands, Entities

#climbable

20w09a - 1.20.220w09a, 20w10a, 20w11a, 20w12a, 20w14a, 20w16a, 20w17a, 1.16 Pre-release 5, 1.16.1, 1.16.2 Pre-release 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 1.17.1, 21w37a, 1.18.1, 22w18a, 1.19.1, 1.19.4, 23w18a, 1.20.2

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