Arguments "dx" "dy" "dz" have wrong hitbox size
When using "dx", "dy" and "dz" arguments to select an entity with commands, the hitboxes of mobs are elongated a block in the negative direction.
In the screenshots, I am using a datapack that creates particles at the mob where the player looks (using dx, dy and dz to detect the mob).
2020-02-06, 10:48 PM
2020-04-10, 08:55 PM
2020-04-10, 08:55 PM
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