Mojira Archive
MC-17094

TNT riding Firework results in 0 FPS

When a TNT riding a firework explodes the framerate drops to 0. I have reproduced this bug every attempt in many different world with slightly different spawners. The framerate does not suffer at every explosion, but it will always be affected within a few detonations. The only solution has been doing into MCEdit and deleting the TNT Firework entity. This removes the lag until it occurs again. I think it has something to do with a firework entity being killed by TNT.

Invalid

duckcall

2013-06-02, 02:23 AM

2017-06-03, 05:31 PM

2013-11-27, 06:19 PM

0

2

Unconfirmed

Minecraft 1.5.2

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