Mojira Archive
MC-170828

Soul fire sets entities on normal fire

The bug

Soul fire sets entities on normal fire.
One would expect the blue fire to accordingly set the mob on blue fire, but the fire appears as normal instead.

Possible idea for a correction

Could potentially be fixed by making being on fire a status effect, with level 0 being regular fire and level 1 soul fire. This change would also be helpful for mapmaking and custom potions.