dragon_fireball summoned with no motion vanishes
/summon dragon_fireball ^ ^ ^2 {Motion:[0,0,0],direction:[0.0,0.0,0.0],ExplosionPower:0}
The fireball vanishes quickly This also works with a tiny direction value (such as x=0.00001).
It acts as if the fireball is not redrawn if it has not moved.
Also, at a visible but small motion (such as x=0.1) the fireball moves for a few ticks and then dies. I think it has a limited lifespan which (afaict) cannot be changed
2020-02-01, 11:36 AM
2020-02-02, 10:22 PM
2020-02-02, 10:22 PM
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