HandDropChances and ArmorDropChances ignored in /loot
To reproduce:
- Summon a zombie like this:
/summon zombie ~ ~ ~ {HandItems:[{},{id:"stone",Count:1}],HandDropChances:[1.0f,1.0f]} - Try to get its stone:
/loot give @p kill @e[type=zombie,limit=1]
- Result: Usually no stone.
- Kill the zombie manually.
- Result: Stone.
2020-01-28, 05:06 AM
2020-01-28, 05:08 AM
2020-01-28, 05:08 AM
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