Large groups of Ravagers cause TPS lag on servers
While testing performance of large groups of mobs, Ravagers stuck out as an issue. Spawning in 100 Ravagers caused server TPS to drop significantly, while 100 of other mobs remained steady at 20 TPS.
Not sure if caused by collision hit boxes, pathfinding (since they can go through some types of blocks), or something else.
2019-12-09, 08:54 PM
2024-11-13, 12:37 PM
19
7
large-group-performance, mojang_internal_2
1.15 Pre-release 7 - 22w11a
1.15 Pre-release 7, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3, 20w49a, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.18 Pre-release 5, 1.18 Pre-release 7, 1.18 Pre-release 8, 1.18 Release Candidate 1, 1.18 Release Candidate 3, 1.18 Release Candidate 4, 1.18, 1.18.1 Pre-release 1, 1.18.1 Release Candidate 1, 1.18.1 Release Candidate 2, 1.18.1, 22w03a, 1.18.2 Pre-release 1, 1.18.2, 22w11a
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