Armor Stands rotation and position visual bug
From version 1.15-pre1 rotation and position of armor stands have been completely broken. It is similar to MC-79735, but much more intense. Bug ocures when moving/rotating an armor stand using tp command or execute store. Here you can see how to reproduce it, and here is a comparison to 1.14. This thread is similar to MC-166132, but that bug mentions only tp facing.
Examples of commands required to reproduce the bug:
- Simple teleportation:
/execute as @e[type=armor_stand] at @s run tp @s ~ ~ ~ ~10 ~ - Execute store:
/scoreboard objectives add time dummy
/scoreboard players add @e[type=armor_stand] time 10
/execute as @e[type=armor_stand] store result entity @s Rotation[0] float 1 run scoreboard players get @s time
2019-11-26, 08:53 PM
2019-11-29, 08:45 PM
2019-11-28, 05:00 PM
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