Animated textures run too fast, don't hold frames.
Animated files that are specified to keep the frame for a number of ticks using an asterisk and the number of ticks to keep it don't work, in stead it just plays the frames 1 at a time at regular speed.
LAVA is the only VANILLA texture that has numbers to hold the frames longer, but this no longer works and lava is too fast.
2013-05-27, 04:55 PM
2013-05-27, 05:20 PM
2013-05-27, 04:58 PM
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Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b
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