Falling blocks are interacting wrongly with shulkers
If You place a gravity affected block like sand on top of a shulker (even with NoAI:1) the block is going to instantly break into item form.
It should probably stay in a block form and, just like all other blocks, make the shulker teleport (if he has NoAI:0). Also when a falling block falls on top of a closed shulker it shouldn't break, since shulker is a solid entity and fills completely 1 block of space. Block breaks even for summoned falling blocks that are blocks that are not affected by gravity, for example stone.
Used Command:
/summon falling_block ~ ~ ~ {BlockState:{Name:"minecraft:stone"},Time:1}
If we assume that shulkers are not full blocks than this behavior is still not consistent with other not full blocks (for example trapdoors).
2019-11-22, 06:20 PM
2020-12-19, 06:38 AM
2019-11-27, 09:52 AM
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1.15 Pre-release 1, 1.15 Pre-Release 2
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