Mojira Archive
MC-165964

ClientChunkCache.isValidChunk is slow

In 1.15Pre1, almost 20% of the whole render loop is spend on dnh.a() which is (according to the client deobf map) ClientChunkCache.isValidChunk().

If this function could be optimized/called less often, a huge FPS boost is possible

Invalid

Mark Deslui

2019-11-21, 08:03 PM

2019-11-22, 12:43 AM

2019-11-22, 12:42 AM

1

1

Unconfirmed

(Unassigned)

1.15 Pre-release 1

-