Respawning after death causes massive lag spike
The bug
When the player dies, a massive lag spike occurs which makes the game very laggy and causes biomes not to "display" even if chunks are loaded.
How to reproduce
- Press Alt+F3 to display the F3 menu with the graphics
- Run the /kill command
- Look at the graph on the left and observe the sudden massive lag spike
Example
Here is an example in video: Minecraft 1.15.1 2020-01-06 20-42-33.mp4![]()
2019-11-21, 08:01 PM
2024-05-31, 09:16 PM
26
14
death, lag, lag-spike, respawn, respawning
1.15 Pre-release 1 - 1.21 Pre-Release 2
1.15 Pre-release 1, 1.15.2, 20w14a, 1.16 Pre-release 5, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w51a, 21w03a, 1.16.5 Release Candidate 1, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w11a, 1.17 Pre-release 2, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w42a, 21w43a, 1.18 Release Candidate 1, 23w46a, 1.21 Pre-Release 2
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