Maps ignore blocks at the lowest block position (y = -64 in the Overworld) with no block above
The bug
Maps ignore blocks at the lowest block position (y = -64 in the Overworld and y = 0 in other dimensions) if they do not have a transparent block (e.g. barrier or glass) above and show the default gray color instead.
How to reproduce
/fill ~ 0 ~ ~40 0 ~40 white_concrete
- Create a map
The map is gray instead of showing the white area