Mobs despawn in Lazy chunks
Since 19w45a?, hostile mobs which are located in lazy and non-ticking chunks do despawn, and they didn't previously, and that was useful for things like mob switches based on a mob spawner.
Note: it's expected for mobs to despawn if you would keep them fully loaded while walking away for more than 128 blocks, but previously, if you'd leave an area by a portal and keep hostile mobs in lazy chunks, they would stick around even if you'd be somewhere else in the same dimension. Not anymore.
2019-11-11, 03:17 AM
2019-11-21, 10:22 AM
2019-11-21, 10:22 AM
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