Java.net socketexception keeps lagging me out of multiplayer servers
I'm running on Windows 8 but it shows up as Windows 7
---- Minecraft Crash Report ---- // Daisy, daisy... Time: 5/25/13 4:28 PM Description: Unexpected error java.lang.NullPointerException at bds.a(SourceFile:304) at bel.l_(SourceFile:74) at beu.a(SourceFile:59) at net.minecraft.client.Minecraft.l(SourceFile:1340) at net.minecraft.client.Minecraft.K(SourceFile:574) at net.minecraft.client.Minecraft.run(SourceFile:526) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_21, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 439366240 bytes (419 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 81228 (4548768 bytes; 4 MB) allocated, 228 (12768 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2828, Intel Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
2013-05-26, 05:40 AM
2015-09-07, 12:41 AM
2013-05-26, 04:25 PM
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