Transparent blocks at y > -64 causes map to show said blocks' color instead of the void color
The bug
When creating a map of the void the map is gray. However, when a transparent block (e.g. barrier or glass) is placed at y>-64 above the void, the map becomes transparent instead of showing the void color.
This is closely related to MC-113292 and MC-165778, possibly one being the root cause of the other ones.
How to reproduce
- Create an empty superflat world.
/fill ~ 0 ~ ~20 1 ~20 barrier
- Create a map.
The area with the barriers is shown as transparent.