Partially translucent fonts don't render properly on signs
The bug
If a resource pack specifies that a font that has characters whose texture is partially translucent, the translucent pixels will prevent the sign from rendering behind them.
To reproduce
- Use this example resource pack: https://drive.google.com/file/d/1eT1inIgiRceem5oZWHSfhsskV4rBgkLf/view
- Write something on a wall sign attached to some white blocks
→
You'll see a white border around all characters