Custom 3D Models Lighting Issue
When we use a txp that have a custom 3D model there can occurs lighting bug that cause a certain side (north/west/east/south/up/down) to be visible as almost completly black if not at the collision box edge and a solid block touches that.
Settings:
Smooth lighting: Maximum
Graphic: Fancy
Texture pack to reproduce below
Nests are rotated 180° but it still works the same way
I think that this can be related to MC-51447 but I was said to create a new ticket
2019-09-12, 12:01 AM
2020-08-22, 12:39 AM
2020-08-22, 12:39 AM
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