On old worlds fallDamage is set to false by default
On old worlds fallDamage is set to false by default.
What I expected to happen was...:
fallDamage should be set to false by default.
What actually happened was...:
fallDamage was set to false on worlds created before 19w36a.
Steps to Reproduce:
1. Open a world created before you updated to 19w36a
2. In survival mode jump off a height of more than 4 blocks
3. You will not take fall damage
2019-09-05, 09:42 AM
2019-09-05, 01:06 PM
2019-09-05, 01:06 PM
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