Client-server desync when attaching a lead to a fence while holding a block
The bug
When attaching a lead to a fence while holding fences, the client places the fence that is held for a short time, causing a desync with the server.
To reproduce
- Place a fence
- Put some more fences in your hotbar
- Leash an entity
- Select the fences
- Attach the lead to the fence
→
The fences stack appears to be decreased, and neighbouring fences try to connect to where the fence appeared for a split second
Video
Minecraft 1.14.4 2019-08-13 18-59-01.mp4![]()
Original description
tying a lead to a fence while holding the same kind of fence will use the fence without placing it. right clicking next to a fence doing this can create a glitched fence where it's connected to nothing
2019-08-11, 01:41 AM
2025-01-04, 01:00 PM
17
7
Minecraft 16w40a - 1.21.4
Minecraft 16w40a, Minecraft 1.12.2, Minecraft 18w14b, 1.14.4, 1.15, 1.15.2, 20w18a, 1.16 Pre-release 5, 1.16.1, 1.16.3, 1.16.4, 20w46a, 20w51a, 1.16.5, 21w07a, 21w08b, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 22w16b, 1.19, 1.19.2, 1.19.3, 23w05a, 1.19.4, 23w17a, 1.20.1, 1.20.4, 1.21, 1.21.1, 1.21.4
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