Hitting blocks with a sword while in Creative Mode causes movement lag.
Upon using a sword on blocks while in Creative Mode, the client starts experiencing movement lag for a few frames for every swing; it affects walking, sprinting, sneaking, flying, swimming(not shown in video, but it still occurs) and, if timed correctly, a swing can reduce the jump height of the player.
Tested on 1.14.4 Singleplayer, with and without resourcepacks and/or shaderpacks. All swords are affected. Unsure about Multiplayer.
Video Link (too large to attach)
(Side note: Sneak animation is not rendered while flying)
2019-07-30, 04:18 PM
2019-08-01, 03:00 PM
2019-07-30, 09:03 PM
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