Mobs cannot pathfind properly on bottom slabs, farmland, dirt paths, and other blocks without a solid top face
The bug
Mobs cannot pathfind properly and thus move very quickly on blocks without a solid top face, especially if there is air or another block without a solid top face below.
This is known to affect the following blocks (list may be incomplete):
- Bottom slabs
- Farmland
- Dirt paths
- (Empty) end portal frames
- Enchanting tables
- Carpets above string
- Chests
- Campfires
It seems to be affecting all mobs, though it seems like the issue is best reproduced with skeletons due to their strafing.
How to reproduce
- Create a "Redstone Ready" flatland world
- Run (optional, but makes the issue easier to see)
/fill ~ ~-2 ~ ~20 ~-12 ~20 air
- Run
/fill ~ ~-1 ~ ~20 ~-1 ~20 oak_slab
(Or any other affected block)
- Give yourself some skeleton spawn eggs
- Switch into survival mode
- Spawn a skeleton on top of the slabs
→
The skeleton moves really quickly
Example
Here is an example in video: https://youtu.be/rNsKKNCFxMM
2019-07-25, 01:17 AM
2024-11-19, 12:02 PM
31
14
blocks, bottom, dirt_path, farmland, mobs, pathfinding, slabs
1.14.4 - 1.21.3
1.14.4, 19w38b, 1.15.1, 1.15.2, 20w11a, 20w12a, 1.16 Pre-release 4, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w11a, 1.17 Pre-release 2, 1.17, 1.17.1 Pre-release 1, 1.17.1, 1.18.1, 22w16b, 1.19.4, 1.21, 1.21.3
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